Find a sound. Make it yours.
Sound packs for Playtron, your keyboard, or your screen.
Every choice opens the instrument with that sound selected. Four families help you find rhythms, melodies and textures. Tap a repeating loop again to stop it.
Try OMMAWood
1–4 · Low notesThe lowest four notes of this sound. Start a melody here, then answer with a higher group.
5–8 · Middle notesFour higher notes. Try a pair above the first group, or continue your melody upward.
9–12 · High notesFour bright, high notes. Add a small answering phrase above the lower groups.
13–16 · Highest notesThe highest four notes. Finish a phrase here, then return to a lower note for contrast.
Play WoodGlass
1–4 · Low notesThe lowest four notes of this sound. Start a melody here, then answer with a higher group.
5–8 · Middle notesFour higher notes. Try a pair above the first group, or continue your melody upward.
9–12 · High notesFour bright, high notes. Add a small answering phrase above the lower groups.
13–16 · Highest notesThe highest four notes. Finish a phrase here, then return to a lower note for contrast.
Play GlassSoft
1–4 · Low notesThe lowest four notes of this sound. Start a melody here, then answer with a higher group.
5–8 · Middle notesFour higher notes. Try a pair above the first group, or continue your melody upward.
9–12 · High notesFour bright, high notes. Add a small answering phrase above the lower groups.
13–16 · Highest notesThe highest four notes. Finish a phrase here, then return to a lower note for contrast.
Play SoftNOTKIN
1–4 · LoopsFour repeating layers: voice beat, drums, keys and a musical phrase. Tap each to start; tap it again to stop.
5–8 · GuitarFour jazz guitar riffs. Answer one riff with another, or play them over the loops.
9–12 · TexturesA boing, two effects and a muted phrase. Drop in one at a time to change the scene.
13–16 · Found soundsScratch, camera, bottle and snap recordings. Use them as unexpected punctuation.
Play NOTKINOMMA
1–4 · Drums + BassCongo phrases on 1–3 and a bass note on 4. Build a pulse, then add the low sound.
5–8 · Bass + MelodyBass on 5–6, melody on 7–8. Trade a low sound for a brighter answer.
9–12 · Melody + TexturesMelody on 9–10, effects on 11–12. Keep the tune moving and add a surprise.
13–16 · Textures + SynthAn effect on 13 and synth tones on 14–15. Sound 16 is empty.
Play OMMABASCHET
1–4 · Deep resonanceLong recordings with the strongest low tones in this pack. Leave space for each sound to unfold.
5–8 · Mixed resonanceFour long sounds that move between deeper and brighter colour. Try two together.
9–12 · Bright resonanceFour brighter, ringing recordings. Add one above the deeper first group.
13–16 · Final resonanceOne ringing recording on 13. Sounds 14–16 are empty; return to the first groups to answer it.
Play BASCHETKALIMBA
1–4 · KalimbaThe lowest four kalimba notes. Start a gentle melody here.
5–8 · KalimbaFour higher kalimba notes. Answer a note from the first group.
9–12 · KalimbaFour brighter kalimba notes. Move between this group and the lower notes.
13–16 · KalimbaThe highest four kalimba notes. Add a light finishing note to your phrase.
Play KALIMBAMEREDITH
1–4 · Opening phrasesFour recordings of different lengths. Play one, let it unfold, then answer with another.
5–8 · Long + shortSound 5 lasts about 27 seconds; 6–8 are shorter. Let the long phrase sit behind a brief reply.
9–12 · Contrasting phrasesSound 10 is the longest in this group. Alternate its extended phrase with the shorter neighbours.
13–16 · Closing phrasesThree longer recordings on 13–15. Give them room to unfold; sound 16 is empty.
Play MEREDITH8 BIT
1–4 · RhythmA deep first sound followed by brighter sounds. Try a repeating 1–2 pulse and add 3 or 4.
5–8 · Low tonesFour low, focused tones. Use one at a time underneath the brighter groups.
9–12 · Mid tonesFour tones in the middle of the pack. Try a short melody over a low sound.
13–16 · Low + brightTwo deeper tones followed by two brighter ones. Answer low with high.
Play 8 BITDATI
1–4 · RhythmA deep first hit and three brighter sounds. Build a pulse with 1 and 2, then add detail.
5–8 · Low tonesFour closely related low tones. Change the foundation by switching between them.
9–12 · Middle colourFour darker middle tones. Try two together, then answer with the brighter last group.
13–16 · Bright colourFour brighter recordings. Add a short answer above the low tones.
Play DATIEMOTIONS
1–4 · RhythmA low first hit and three contrasting bright sounds. Start with a sparse repeating pattern.
5–8 · Low tonesFour low tones with different colours. Choose a foundation and change it between phrases.
9–12 · Tonal layersFour closely related middle tones. Try pairs to find a combination you like.
13–16 · Bright accentsThree middle-to-bright sounds and a much brighter final sound. Use 16 as a finishing accent.
Play EMOTIONSHOP
1–4 · Bright layersFour recordings with a similar bright character. Try them separately to hear the differences.
5–8 · Low tonesFour focused low tones. Use them underneath the bright first group.
9–12 · Bright repliesAnother set of bright recordings. Answer a sound from 1–4 with one from this group.
13–16 · Bright variationsFour more bright recordings in the original order. Swap one into a phrase to change its colour.
Play HOPIMPROV
1–4 · RhythmA low first hit and three brighter sounds. Make a simple pulse before adding the other groups.
5–8 · Tonal layersFour middle tones with similar colour. Try one, then add a second for a fuller sound.
9–12 · Bright tonesFour progressively brighter tones. Move between them for a rising sense of colour.
13–16 · ContrastsTwo middle sounds frame two much brighter ones. Drop in a contrasting sound between phrases.
Play IMPROVJAZZY
1–4 · RhythmA low hit, two brighter sounds and a softer final colour. Make a relaxed repeating pattern.
5–8 · Low tonesFour low, focused tones. Change one at a time beneath the middle group.
9–12 · Middle tonesFour warm middle tones. Try pairs, then return to a single tone for space.
13–16 · Bright repliesFour brighter recordings. Answer a middle tone with one of these sounds.
Play JAZZYKYIV
1–4 · RhythmA low first hit, two bright sounds and a middle-coloured fourth sound. Build a pulse, then add detail.
5–8 · Low tonesFour related low tones. Switch between them to move the foundation.
9–12 · Melodic colourFour tones with contrasting brightness. Try a short phrase above a low sound.
13–16 · AccentsFour middle-to-bright recordings. Add an occasional accent between phrases.
Play KYIVMY FA
1–4 · RhythmTwo deeper sounds followed by two brighter ones. Try a low pulse with a light answer.
5–8 · Middle layersFour middle tones, brighter than the deepest rhythm sounds. Try one beneath a short phrase.
9–12 · Tonal repliesFour related middle tones. Answer the second group with a different combination.
13–16 · Bright colourThe brightest group in this pack. Use one sound to lift a phrase above the middle layers.
Play MY FAPLAYSET
1–4 · RhythmA deep first sound and three brighter ones. Start a pulse, then add the brighter sounds sparingly.
5–8 · Deep tonesFour very low tones with little bright energy. Choose one as the foundation.
9–12 · Middle layersFour contrasting middle tones. Try a pair above a deep tone.
13–16 · Low + brightTwo darker sounds followed by two brighter ones. Use the contrast to answer your phrase.
Play PLAYSETRIVER
1–4 · Rhythm + lowDeep sounds on 1 and 4, brighter sounds on 2 and 3. Alternate deep and bright.
5–8 · Low + contrastThree low tones followed by a much brighter sound on 8. Use that last sound as a reply.
9–12 · Middle colourFour middle tones that move from brighter to darker. Try a phrase in either direction.
13–16 · Middle + brightThree middle recordings and a bright accent on 16. Leave room before the accent.
Play RIVERSLACKLINE
1–4 · RhythmA deep first sound and three contrasting brighter ones. Build a steady low pulse and vary the answers.
5–8 · Deep tonesFour very low, focused tones. Change one at a time under your rhythm.
9–12 · Shorter tonesFour recordings about half the length of the other groups. Use them for brief melodic replies.
13–16 · Dark + brightTwo darker tones followed by two brighter recordings. Trade a deep answer for a bright one.
Play SLACKLINETRUSTNOONE
1–4 · RhythmA deep hit, a bright sound and two contrasting middle sounds. Keep the first pattern simple.
5–8 · Low tonesFour low tones with closely related colour. Swap the low sound between phrases.
9–12 · Bright layersFour focused, brighter tones. Try two together above the low group.
13–16 · ContrastsDark, bright and noisy colours share this block. Add one surprise sound rather than all four.
Play TRUSTNOONEVINCENT
1–4 · RhythmTwo deeper sounds followed by two brighter ones. Make a pulse with a light answering sound.
5–8 · Low tonesFour low, focused recordings. Use them as a foundation for the next group.
9–12 · Middle tonesFour darker middle tones. Try a slow phrase or a pair of sounds.
13–16 · Middle repliesFour recordings with a little more brightness. Answer the third group and leave room between sounds.
Play VINCENTVOX
1–4 · RhythmOne deep sound and three brighter sounds. Build a simple repeating pattern.
5–8 · Deep tonesFour very low tones. Use one underneath the brighter recordings.
9–12 · Dark layersFour darker middle tones with similar colour. Try pairs above a deep tone.
13–16 · Tonal repliesA darker first recording and three brighter ones. Answer low with high.
Play VOXPIANO
1–4 · KeysFour piano recordings to begin a phrase. Try one at a time, then a pair.
5–8 · KeysAnother four piano tones. Answer the first group with a different combination.
9–12 · KeysFour brighter piano recordings. Add one above a phrase from the first groups.
13–16 · KeysThe brightest piano recordings in this pack. Use a light finishing sound.
Play PIANOMASKELIADE
1–4 · Short hitsFour brief recordings with contrasting deep and bright colour. Use them to build a quick pulse.
5–8 · Low + middleFour short tones, from middle colour to a deeper final sound. Try a descending reply.
9–12 · Bright tonesFour brief, brighter tones. Add a small melodic answer above the first two groups.
13–16 · Mixed lengthsTwo brief sounds and two longer ones. Use the short sounds to answer a longer recording.
Play MASKELIADEARTO
1–4 · Contrasting texturesFour recordings with very different lengths and colours. Let one unfold, then overlap a second.
5–8 · Two texturesTwo recordings on 5–6. Try a brief answer after a longer first-group sound; 7–8 are empty.
9–12 · EmptyThis archived pack has no sounds on these four contacts.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play ARTOBANANA-O
1–4 · DrumsFour drum recordings with different lengths. Build a sparse pulse and add the longer sound for colour.
5–8 · BassFour bass recordings, from brighter to deeper colour. Change the foundation between phrases.
9–12 · KeysTwo brighter keys and two darker, shorter keys. Answer a bright tone with a dark one.
13–16 · VoicesFour voice recordings, including a very bright final sound. Use one as a reply to the keys.
Play BANANA-OBANANA-P
1–4 · DrumsFour drum recordings with contrasting colour. Start a pulse, then change one sound at a time.
5–8 · BassFour bass sounds; 6 is the briefest. Add a short reply between the longer low sounds.
9–12 · KeysFour key recordings with a related middle colour. Try two together over the bass.
13–16 · VoicesFour voice recordings, from darker to brighter colour. Add a single voice as a finishing accent.
Play BANANA-PROBOTS
1–4 · Rhythm + BassTwo rhythm sounds on 1–2, bass on 3–4. Alternate a hit with a low answer.
5–8 · Bass + MelodyBass on 5–6 and melody on 7–8. Move from low to bright without changing groups.
9–12 · MelodyFour melodic recordings with increasingly bright colour. Try a short rising phrase.
13–16 · Voices + TexturesVoices on 13–14, effects on 15–16. The last sound is longest; give it room.
Play ROBOTSGHOST
1–4 · Drums + VoicesKick, snare, hat and a choir layer. Make a pulse with the first three and add the choir on 4.
5–8 · Low tonesFour brief low recordings. Use one as a quick answer underneath the choir.
9–12 · Bright fragmentsFour brighter recordings with varied lengths. Try brief replies rather than a dense layer.
13–16 · Contrasting fragmentsTwo longer bright sounds followed by two brief darker ones. Answer a long sound with a short one.
Play GHOSTBALKASAX
1–4 · DrumsKick, congo, hat and snare. Build a simple pulse before adding the sax.
5–8 · WindsFour sax recordings. Trade one phrase for another over the drums.
9–12 · Winds + KeysA sax on 9, keys on 10–12. Let the sax ask and the keys answer.
13–16 · Mixed melodyKey, melody, flute and marimba recordings. The flute is longest; leave space around it.
Play BALKASAXhorror
1–4 · Dark sceneBass, wolf and two chord recordings. Start with one long sound and add a contrasting colour.
5–8 · KeysFour piano recordings. Play a sparse phrase against the first group.
9–12 · Strings + KeysThree string recordings and a piano-named recording. Try a single layer under the piano group.
13–16 · Scratch + StringsA scratch, two violin-named recordings and a pluck. Use the scratch to interrupt a long texture.
Play horrorBELLS
1–4 · Mixed ensembleJingle, timpani, bells and bass strings. Begin with one low sound and add a bright answer.
5–8 · StringsFour pizzicato recordings. Try a small repeating pattern.
9–12 · Strings + ChordsOne pizzicato on 9 and three chords on 10–12. Move from a small pluck to a fuller layer.
13–16 · Bells + ChordsA chord, two bell phrases and a trumpet. Let the trumpet answer the bells.
Play BELLSCUPIDONNA
1–4 · RhythmKick, bong, wood and a bright rhythmic sound. Build a pulse with a deep hit and a light answer.
5–8 · BassFour low bass recordings. Change the low sound between phrases.
9–12 · ChordsFour longer chord recordings. Try one at a time above the bass.
13–16 · Character soundsPhone- and sax-named recordings, then two contrasting sounds. Add one as an occasional reply.
Play CUPIDONNARED
1–4 · Loops + hitsRepeating layers on 1–2, brief sounds on 3–4. Tap a loop again to stop; answer it with a short hit.
5–8 · Short soundsFour brief recordings with related middle colour. Try a quick repeating phrase.
9–12 · Short + longTwo brief sounds followed by two longer, brighter recordings. Answer short with long.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play REDPINK
1–4 · Loops + soundsLoops on 1–2, individual sounds on 3–4. Start one loop, then play an answer; tap the loop again to stop.
5–8 · Short coloursFour brief recordings with different bright colours. Try a small changing phrase.
9–12 · Sounds + loopThree individual sounds and a long repeating layer on 12. Tap 12 again to stop the layer.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play PINKWHITE
1–4 · Drums + soundsA repeating drum layer on 1 and contrasting recordings on 2–4. Tap 1 again to stop the layer.
5–8 · Long + shortTwo longer, brighter recordings followed by two shorter, deeper ones. Trade a long sound for a brief reply.
9–12 · EmptyThis archived pack has no sounds on these four contacts.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play WHITECUCUMBER
1–4 · RhythmA deep first sound followed by brighter sounds and a darker fourth sound. Try a light repeating pulse.
5–8 · Low tonesFour low, focused recordings. Change one at a time underneath the other groups.
9–12 · Bright tonesFour focused tones with increasing brightness. Try a short rising phrase.
13–16 · Dark repliesFour darker tones than the third group. Use them to bring a bright phrase back down.
Play CUCUMBERKLASS
1–4 · RhythmA deep hit and three brighter colours. Build a pulse with 1 and 2, then add a light accent.
5–8 · Low tonesFour low, focused tones. Swap the low sound between phrases.
9–12 · Middle layersFour related middle tones. Try a pair above one low sound.
13–16 · ContrastsFour recordings with varied dark and bright colour. Use 15 for a brighter reply.
Play KLASSSADE
1–4 · RhythmA deep hit followed by bright contrasting sounds. Start a sparse repeating pattern.
5–8 · Low tonesFour low, focused recordings. Change the foundation between phrases.
9–12 · Shorter layersFour recordings about half the length of the other groups. Try a brief pair over a low sound.
13–16 · Bright repliesFour brighter tones. Add an occasional reply above the shorter layers.
Play SADEHOP
1–4 · RhythmTwo deeper sounds followed by two brighter ones. Build a pulse with a light answer.
5–8 · Low tonesThree low recordings on 5, 6 and 8. Sound 7 is unavailable in the archived source.
9–12 · Middle tonesFour darker middle tones. Try a phrase above the available low sounds.
13–16 · Bright + darkTwo brighter recordings followed by two darker ones. Answer a bright phrase with a darker colour.
Play HOPCHINA STEM
1–4 · Single soundOnly sound 1 is present in this archived pack. Tap it to play the recording; 2–4 are empty.
5–8 · EmptyThis archived pack has no sounds on these four contacts.
9–12 · EmptyThis archived pack has no sounds on these four contacts.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play CHINA STEMKRASNOYARSK
1–4 · AnimalsCat, dogs and parrot recordings on 1–3. The bird recording is longest; sound 4 is empty.
5–8 · EmptyThis archived pack has no sounds on these four contacts.
9–12 · EmptyThis archived pack has no sounds on these four contacts.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play KRASNOYARSKKRASNOYARSK 2
1–4 · Everyday squeaksDoor, chair, squeak and bicycle-brake recordings. Turn everyday noises into a slow phrase.
5–8 · Screeches + laughMetallic screech, laughter and two more screech recordings. Drop in one surprise at a time.
9–12 · SqueaksThree longer squeaks around a very brief sound on 10. Answer long with short.
13–16 · Tune + noisesA tune-named recording on 13, then squeak, screech and brakes. Let the tune meet an unexpected noise.
Play KRASNOYARSK 2ARTO2
1–4 · Long texturesFour recordings lasting roughly 12–19 seconds. Let one unfold before adding a contrasting sound.
5–8 · Two long texturesTwo extended recordings on 5–6. Try them separately, then together; 7–8 are empty.
9–12 · EmptyThis archived pack has no sounds on these four contacts.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play ARTO2Ina
1–4 · Body + motionHeartbeat-, gurgling-, flying- and pat-named recordings. The gurgling sound is longest; give it space.
5–8 · DrumsTom, clap and low tom on 5–7. Add a small rhythm under the longer recordings; 8 is empty.
9–12 · EmptyThis archived pack has no sounds on these four contacts.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play InaOMMA · 2019 playback flags
1–4 · Drums + BassA repeating congo layer on 1, two congo phrases and bass on 4. Tap 1 again to stop its loop.
5–8 · Bass + MelodyBass on 5–6, melody on 7–8. Trade a low sound for a brighter answer.
9–12 · Melody + TexturesMelody on 9–10, effects on 11–12. Keep the tune moving and add a surprise.
13–16 · Textures + SynthAn effect on 13 and synth tones on 14–15. Sound 16 is empty.
Play OMMA · 2019 playback flagsKalimba · original static
1–4 · KalimbaThe lowest four kalimba notes. Start a gentle melody here.
5–8 · KalimbaFour higher kalimba notes. Answer a note from the first group.
9–12 · KalimbaFour brighter kalimba notes. Move between this group and the lower notes.
13–16 · KalimbaThe highest four kalimba notes. Add a light finishing note to your phrase.
Play Kalimba · original staticChillax · original static
1–4 · DrumsKick, snare, hat and rim. Make a relaxed pulse with a light accent.
5–8 · BassFour bass recordings. Change one low sound at a time under the rhythm.
9–12 · MelodyFour melodic recordings. Play a brief phrase above the bass.
13–16 · AccentsFour short stab recordings. Add a finishing sound between melodic phrases.
Play Chillax · original staticBeatbox · original static
1–4 · Drums + AccentsKick, percussion, hat and plock. Build a pulse, then add the plock as a playful reply.
5–8 · BassFour bass recordings. Use one underneath your rhythm.
9–12 · ChordsFour chord recordings. Try a pair over one bass sound.
13–16 · TexturesFour effect recordings. Add one surprise between phrases.
Play Beatbox · original staticMarta · original static
1–4 · First tonesFour recordings with closely related middle colour. Try a simple phrase with space between sounds.
5–8 · Answering tonesAnother four middle tones, with a darker overall colour. Answer the first group with this one.
9–12 · LoopsThree repeating layers on 9–11. Start one, add another, and tap either again to stop it; 12 is empty.
13–16 · EmptyThis archived pack has no sounds on these four contacts.
Play Marta · original staticSade · original static
1–4 · DrumsKick, shaker, hat and rim. Build a soft pulse with a light bright answer.
5–8 · BassFour longer bass recordings. Change the low sound underneath your pulse.
9–12 · ChordsFour chord recordings, about ten seconds each. Leave room for one to unfold before adding another.
13–16 · AccentsFour stab recordings with different lengths. Use a brief sound to answer a longer one.
Play Sade · original static